Help please
Oct 19 2007, 11:29 am
By: s7orm3r  

Oct 19 2007, 11:29 am s7orm3r Post #1



dudes can you help me? I want to make a UMS map a defence map but i dont know to create them...Can you give me a tutorial or something how to make maps and all that.. :unsure: :) :)



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Oct 25 2007, 5:34 am SyNc Post #2



A basic defense map is to make units by creating or buying, and then creating units every so often as levels or waves. Just play a plain defense map like sunken defense, and try to mimic it.



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Oct 25 2007, 7:05 am Fwop_ Post #3



B.net needs good maps, not more crap sunken defenses. Try and think of new ways to do things, like using spells or special abilities or whatever, then make a defense map out of that.



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Oct 25 2007, 6:39 pm Twitch Post #4



Quote from Fwop_
B.net needs good maps, not more crap sunken defenses. Try and think of new ways to do things, like using spells or special abilities or whatever, then make a defense map out of that.
Fwop this is true but,he is new at UMS so he wouldn't know how :P.



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Oct 27 2007, 4:50 pm Moose Post #5

Armor: 90.50%

I would suggest starting with the basics, and a defense map is a bit complex for a first map.
Go into StarEdit and read the help file for a start on mapmaking.




Oct 27 2007, 5:42 pm NudeRaider Post #6

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

My way into mapping was through editing maps. I took a map and changed a few things.

This way you dont have to understand everything that happens from the start but you will understand it soon enough.
Maybe this works for you too.

Or you can try making a madness map. The basics for those are very easy too.




Oct 27 2007, 6:21 pm Twitch Post #7



Quote from Mini Moose 2707
I would suggest starting with the basics, and a defense map is a bit complex for a first map.
Go into StarEdit and read the help file for a start on mapmaking.
How dare you say that my first map was a defense map :P.



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Oct 28 2007, 3:12 am lilneo Post #8



its not?



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Oct 28 2007, 3:52 am Money Post #9



Just play around with triggers. Create an open map. Make different locations and make them. Add triggers to create units at each location at around 10 second intervals. Now create triggers to tell them to attack.



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Oct 28 2007, 4:18 am Akar Post #10



Hmm... Yeah, this community really doesn't support new mappers very well. Though, here you might find what you need to get started. Myself and a few others have been working to develop the WarBoards community to be pro-new mappers. I would suggest coming back here for more advanced mapping though.



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[12:00 am]
Oh_Man -- he hasnt won a single game so far this is hilarious
[11:41 pm]
Oh_Man -- new arty username Rage Against The Machine
[10:14 pm]
Oh_Man -- https://m.youtube.com/watch?v=KPXri8q9ZBs artys vsing the bot now
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Ultraviolet -- do you even lift bro?
[2026-9-23. : 5:21 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: NudeRaider yeh thts straight up cheating
the mutas yes, the wraiths probably not. Have you even watched the video? ;)
[2026-9-23. : 12:56 pm]
Oh_Man -- NudeRaider
NudeRaider shouted: Oh_Man Artosis hasn't caught on how devastating the perfect focus fire is. With the mutas he was like "the Mutas always seem to have less hp than against a human". But he didn't notice that the flock he had selected always just had one muta that was hurt. Same with the wraiths here. He's talking about how valks+wraith is gonna destroy Pluto's valks, then 5s later he's dumbfounded the human player's air is just gone and he never figured out why. And for some reason didn't even think to go back and look at the battle.
yeh thts straight up cheating
[2026-9-23. : 12:24 pm]
Oh_Man -- arty's done another vid. he's also announced he's going to organise showmatches with pro, with NO maphacks, so we can see its actual capabilities
[2026-9-23. : 10:09 am]
NimoStar -- It can by playing the same map thousands of times. It is similar to AI speedrunning games
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Symmetry -- I dreamed about that as a kid. The idea of a computer capable of analyzing a starcraft map and calculating the fastest possible way to hit the victory condition
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